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Description[]

Those fascinated with technology are drawn to the Catacombs by tales of magnificent contraptions and long-lost knowledge. These curious Kids seek to rediscover ancient technology... and maybe make some coin along the way.

Stats[]

  • INT +
  • SPD -
  • LUC -

Special Ability[]

The Tinkerer's special ability is a Flybot. The bot can help you venture by being your loyal defender, brave warrior, or even support you by spraying you with beneficial potions. It can also assist in many other ways yet to be discovered.

The Flybot has four different modes that the player can switch between at will:

In Defensive mode, the Flybot will only attack enemies that you're already in combat with, but won't fly off and start fights on its own.

In Offensive mode, the Flybot will attack any nearby creature regardless of whether they're aware of you or not.

In Manual mode, you control the Flybot directly, letting you move, attack, and pick up items with it, but you lose control of your Kid while doing so.

In Idle mode, the Flybot enters an inactive standby state: You can use this mode to tell the bot to wait somewhere out of the way while you go do something dangerous. You can also interact with the Tinker-Bot in this mode to manage its held item or modify its behavior.

When the Flybot is destroyed, it breaks into three pieces that are scattered around the level. In order to restore it you'll need to reassemble the parts and then take a moment to power it up again. When you repair your Flybot, you'll become mentally exhausted, until you enter the exit door. If the Flybot breaks again while you have a headache might result in lower quality results - or else come at a high cost.

In addition to their Flybot companion, Tinkerers also have a chance to start with items unique to their class, called Contraptions. There are three kinds of contraptions so far - Grenades, Wind-up Turtles and Springs- but more are planned for future updates.

Subclasses[]

Class Level Subclass Details
Level 1 Tinkerer
  • Special: Flybot

Level 2 Mechanic
  • Fully restore Flybot

  • Increase Flybot offensive and health

  • Broken Flybot parts are useful

Level 3 Engineer
  • Fully restore Flybot
  • Increase Flybot offensive, health and speed

Uses for Broken Flybot Parts[]

These require you to have the subclass Mechanic with Tinkerer in order to be used :

  • Propeller : When thrown it spins and comes back like a boomerang, deals no additional damage.
  • Engine : Can be primed to make for an explosive, it is destroyed after use and can only be recovered by descending/looking for another way.
  • Chassis : Has no use as a broken part other than assembling the Flybot back together.

If a Flybot part gets assembled into the chassis it cannot be used with Mechanic unless broken.

Special Bot Parts[]

The Bot can be modified through the use of special parts found in Tinkerer Shops and the Grumbul workshop Pre-made room. These parts can be attached to the bot by having the living bot pick the part up, or by assembling the part together with the other two required parts.

Special Parts list

  • Propellers
    • Bladed - Allows the bot to attack without a held weapon. When thrown deals more damage.
    • Gust - Allows bot to blow around enemies when unarmed. Additionally when below the player if the jump button is held the bot will create a upwards draft. When thrown creates a small whirlwind dragging items with it.
  • Motors
    • Generator - Rapidly refills the players energy bar when near to the bot.
    • Shadow - The bot will mirror the players position and attacks.
    • Blink - When struck the bot has a chance to teleport away. When exploding the motor will create a radius all enemies and items within the radius will be teleported on top of the motors position causing damage proportional to the amount of enemies teleported.
    • Spin - The bot will constantly twirl its weapon.
  • Chassis's
    • Shell - Gives the bot a chance to negate small incoming damage. The shell chassis can be obtained by repairing with a mechanical turtle when the player has a headache.
    • Speluker - Creates light around the bot
    • Lifter - Makes the player able to stand on the bot.
    • Insulated - Gives the bot immunity to being shocked.
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